Fiasco
| THINGS CAN GO WRONG, FAST…
Maybe some dude from youth group talked you into boosting a case of motor oil, but now your cousin is dead in a swamp and you killed him. Maybe you and your girlfriend figured you could scare your wife into a divorce, but things went pear-shaped and now a gang of cranked-up Mexicans with latex gloves and a pit bull are looking for you.It seemed like such a good idea at the time. Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong – inspired by films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You’ll play ordinary people with powerful ambition and poor impulse control. There will be big dreams and flawed execution. It won’t go well for them, to put it mildly, and in the end it will probably all go south in a glorious heap of jealousy, murder, and recrimination. Lives and reputations will be lost, painful wisdom will be gained, and if you are really lucky, your guy just might end up back where he started. FIASCO is an award-winning, GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It’s like making your own Coen brothers movie, in about the same amount of time it’d take to watch one. THE FIASCO COMPANION is a supplement for Fiasco, including in-depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the Companion features exciting rules variants, new Tilt and Aftermath tables, four new Playsets, an interview with John Rogers and a foreword by Wil Wheaton. HEY RETAILERS!
Are you interested in stocking Fiasco? Our books are available from Indie Press Revolution, Alliance, GTS, Lion Rampant, Esdevium, and other distributors. We’re happy to do direct wholesale orders as well. In addition, we participate in the Bits and Mortar program, giving you the opportunity to extend our “free PDF with purchase” guarantee to your brick-and-mortar customers.If you have questions or would like to make a direct order, drop us a line. Here are some links you might find useful: |
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| Fiasco by Jason Morningstar |
Fiasco Companion by Jason Morningstar and Steve Segedy |
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| 6×9 Softcover, 132 pages ISBN: 978-1-934859-39-1 December 2009 |
6×9 Softcover, 168 pages ISBN: 978-1-934859-40-7 June 2011 |
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As Seen on Tabletop!
Honors
Fiasco – Winner, 2011 Diana Jones Award for Excellence in Gaming
Fiasco – Winner, Best Support, 2009 Indie RPG Awards
Fiasco Companion – RPGgeek Golden Geek 2012 Best Supplement
Fiasco – Judge’s Spotlight Award, 2009 ENnie Awards
Fiasco – Finalist, RPG of the Year, boardgamegeek.com
Praise
“Fiasco … is the finest bit of writing on neo-noir I’ve encountered in years” – John Rogers, Executive Producer and Writer, Leverage.
“Fiasco was one of the greatest storytelling RPGs I’ve ever played. I highly recommend it.” – Wil Wheaton
“Fiasco is hands-down one of the best RPGs I’ve ever read. Can’t wait to play.” – Gareth Michael Skarka
“It should be in the bookshelf of all RPG gamers, period.” – Philippe-Antoine Menard, the Chatty DM
“Fiasco … is really as good as everyone says. It’s a great pick-up game, and it runs in just a couple of hours. The game really delivers on its premise, a fast paced tale of foolish people getting in way over their heads. I’ll definitely be
playing this again.” – Brennan Taylor
“The game’s design is such a thing of beauty, making so much with so little visible effort, that any game designer, especially RPG designer, owes it to himself to play enough to understand how it works in play.” – Gerald Cameron
“You go from 0 to awesome in 2.5 hours. This is a game you can whip out on those nights when some people can’t make your regular game, and everyone who is there will have a great time telling a really solid story.” – John Marron
Playset of the Month
For three years we featured a new playset for Fiasco every month, providing a whole new setting with loads of details to keep the game fresh. All of the playsets are available in our Downloads section.
While we’re no longer taking submissions, if you’re interested in creating your own playset, see our playset licensing guidelines.
Products
Translations
- Italian – Janus Design
- Russian – Studio101
- Portuguese – RetroPunk Game Design
- Spanish – Edge Entertainment (Spain)
- French – Edge Entertainment (France)
- German – Pro Indie / Vagrant Workshop
- Korean – Cympub
- Polish – Coming Soon!
- Chinese – Coming Soon!
- Japanese – Coming Soon!
Reviews
- The guys from the Play the Game video podcast did a very nice review of Fiasco (December 2011)
- Opportunity Actions: A Fiasco Review by the Opportunist at RPG Musings
- “One Book Wonder Game” – Geek’s Dream Girl review
- Drake’s Flames review
- The Chatty DM’s review: Part One and Part Two
- Fiasco -The Game of the Day
- “Große Ambitionen und miserable Durchführung”, an audio review from Picast
- “Fiasco Friday: Sharing Cool Stuff,” a review from geekcentricity.com
- “Fiasco of the Chombies” – the Jank Cast Review
- RPG.net Review by Jeff Moeller
- “What’s Not to Love?” – Critical-hits.com Review
- Motley is a Fool’s Uniform Review
- Here Be Gamers: Episode 26 – a Fiasco!
- Gnome Stew’s review, Part One:Rules, Dice, Friends and Trouble
- Gnome Stew’s review, Part Two: Why You Should Play This Game
- Indie RPG and the Temple of Doom – Fiasco
- RPG.net review by Megan Robertson
Actual Play Reports
- Book Scorpion’s Lair – First Time out with Los Angeles 1936
- Holy Crap, Fiasco – Part One and Part Two
- “Up in Smoke” – A Small Southern Town AP on RPGGeek.com
- A Picture Perfect Fiasco, a podcast actual play from Roleplaying Public Radio
- Lando, Turnpike and Rocket
- The Further Adventures of Cash $
- “We Have to Crash this Plane – to Prevent it From Crashing!”
- Tainted Love, Pickled Heads, and, Strangely, a Leopard
- The Debt (Gangster London)
- A Failed Suicide, A House Fire, and a Sleazy Manager Eaten by a Bear
- Fiasco in Vegas – the story (part one, part two) and the elements
- Fiasco at Gen Con
- “Fiasco, It’s Not” – Chris Sims AP on Critical-Hits.com
- The Guatemalans Ate The Dolphin
- a VoIP Fiasco. a Skype-based AP
- Revenge and Murder in Suburbia
- Endgame Minicon – Fiasco Report (Gangster London)
- Prog Metal Hell
- Going for a short walk, may be some time, gotta stab a dude
- A Few Bad Apples
- It ended in tears, and smoking helicopter debris
- Tina at New Outlook
- Bag Plant Blues
- Leopards and Diamonds
- Billsborough Nocturne
- Showdown at Cornish Creek
- I Speak for the Penguins
- Man-Tool of the Spivey Clan
- Settling Scores on the Gulf Coast
- Hockey Night in Buffalo




