Fair Play
Posted by Jason on June 16th, 2009 — in Carolina Death Crawl, Design
I’m building Carolina Death Crawl around 18-up card printing, so three sheets and a deck of 54. Here’s the mockup for Go Play Northwest:

You can see the rules sheet horning in – they fit on a single sheet of paper with some room to spare, so they’ll squeeze in a tuck box. Closer:

Pretty cool. There will be five more cards – four are information on each of the towns you burn down in the prologue, providing both color and a way to sequence turns, with rules on the back. The fifth – card 54 – isn’t necessary for the game so I’m not sure what to do with it yet.
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Posted by Jason on April 11th, 2009 — in Carolina Death Crawl, Playtest
Me, Clinton, Shane, and Remi playtested Carolina Death Crawl today and it went … OK. I learned a lot about how the game works and what it’s weaknesses are currently, which is great. Of course these guys always bring it, so we had a wonderful, picaresque story of four guys struggling to get home – an erratic and cowardly Lieutenant; a Sergeant with a rotting, infected leg; a blowhard Corporal with a quick temper, and an ultra-religious Private whose love for his wife knew no limits. He survived, by betraying the Sergeant and every oath he’d ever taken. Along the way an old lady got hung from a cypress tree, a bunch of contrabands were mercilessly gunned down, a southern belle learned where not to hide valuables on her person, and many things were burned down.
The game needs a more brisk prologue that kick-starts play, many of the character and action elements need to be tightened, and card handling needs to be given some attention. And there needs to be more reference material and a shorter pre-game monologue. It played in an hour and a half and I can see the good in it. Exciting!
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Posted by Jason on April 10th, 2009 — in Carolina Death Crawl
“The pocosin is inhabited almost exclusively by run away negroes, bears, wild cats, & wild cattle. Great numbers of cypress trees, tall straight and lofty, in many of the swamps and low grounds; besides multitudes of singular excrescences, named cypress knees, growing out of the most miry places. I was amazed at the large number of serpents. The prodigious multitude of green frogs, reptiles, and large insects … you cannot perceive the animals from whence the sounds in the trees proceed, they being most effectually hidden among the leaves and branches. So that at first this absolutely seems to be a country of enchantments.” – J.F.D. Smith, A Tour in the United States of America
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Posted by Jason on April 9th, 2009 — in Carolina Death Crawl
I’m working on the assumption that cards will be printed 18-up, so I have 54 to work with. There are 39 action cards and 10 character cards, which leaves me with five. The plan is to have these include directions for each segment of play on one side, and color quotes for each town that gets raided on the other. The mockup is set in 8 point type, but the quotes are so excellent it’s hard to cut them down. I probably will, though.
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Posted by Jason on April 6th, 2009 — in Carolina Death Crawl, Check this out dude, Design

I made myself a set on index cards and handling them made me realize they need to be oriented vertically, like playing cards. I think I’ll differentiate them from the character cards by making the latter horizontal. Just playing around right now.
Also, the name: I’m thinking CAROLINA DEATH RIDE. Or CAROLINA SWAMP CRAWL. Autumn suggested CAROLINA SWAMP DEATH (Good metal band name but not very active). CAROLINA DEATH CRAWL? I can’t decide. Which variation do you like? Can you think of a better one?
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