Fair Play
Posted by Jason on May 16th, 2008 — in Fair Play
The Game Chef results are in, and my game Dulse ended up in second place in the “best game” category. Which makes me really happy! I’m proud of the game and can’t wait to playtest it. Being recognized feels like icing on the cake after a very productive, very positive Game Chef experience this year.
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Posted by Jason on May 15th, 2008 — in Fair Play
Last week my brother brought his five year old, my nephew, over to say hello before game night. He stuck around for a few minutes and we sort of explained what it is we do. He rolled some dice. We promised to run a game for him this week, which we did. I came over early and I so wish we’d recorded it. I started by asking him what he was into. Star Wars and Harry Potter. I know Star Wars so we went with that. Who is his favorite character? Luke! Who is Luke’s best friend? R2D2! My brother played R2D2. Who is Luke’s enemy? This stumped him, because, as a student of the films, he knew that Darth Vader wasn’t really Luke’s enemy. Finally it came out – The Evil Empire! After some linguistic confusion, I finally understood that he was talking about The Emperor, who he called the Evil Empire, so I set up Luke Skywalker vs. The Evil Empire. I gave him choices, we rolled dice, there was a rock monster and a mosquito man village, I experimented with stance a bit to see where he was at (he preferred to speak as Luke, but broke out to talk to me for clarification on stuff he wasn’t sure about). We explained that while he didn’t understand my brother’s plaintive beeps and boops, Luke did, and he should tell us what R2D2 was trying to tell him. He exhibited true gamer bloodlust:
ME: OK, you’ve made it to the secret door to the Evil Empire’s inner chamber. What do you want to do?
HIM: Does my light saber have a way to be silent?
ME: Yes!
HIM: OK, I use my silent saber to cut through the door and surprise him!
ME: Awesome! It works! You caught him by surprise! What do you do?
HIM: I take out my blaster and shoot him in the back!
So it was fun, and the little guy was positively vibrating with excitement, which was very satisfying.
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Posted by Jason on May 12th, 2008 — in Fair Play
Wow, that was fun and exhausting. Here’s one cool thing. And here’s The Upgrade!
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Posted by Jason on May 5th, 2008 — in Fair Play
I had this dream where I was fighting giant insects who had infectious blood that caused you to partially mutate into an insect if it got into your bloodstream. It was a deeply creepy dream that had elements of seventies album cover fantasy, mid-eighties AIDS paranoia, and a weird tribal vibe – the latter probably due to some reading I’ve been doing about the Denaina Athabascans. Anyway, I’ve been chewing on it ever since.
Right now the thing I’m totally keeping is the path system. There are pre-defined goals, and each time you check one off you get a little reward. When you complete all three goals, your character has earned a reputation. So some are have mechanical bits:
MESSENGER’S PATH
- Abandon, and be abandoned by, your family.
- Stand somewhere no person has ever stood.
- Become a Messenger (acquire Command, Talk, Travel, and Know and all advanced tactics/specialties)
and some are all drama:
FOOL’S PATH
- Defy tradition and insult your elders.
- Break someone’s heart.
- Allow a dependent to go hungry.
And of course you can author your own set, too. In fact you have to. But the existing ones are hard-coded into the setting, so you get richly rewarded for reinforcing the tropes. Acquiring a mutation sucks*, but it starts you on the Tainted Path, which gets you cool new stuff and, eventually, a monstrous reputation. If you see bits of AGON and TSOY and Burning Wheel in there, well, what can I say? I do, too.
*Except when it does not! Like when it allows you to see using your skin instead of your eyes. Like some insects can. Not kidding, look it up.
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