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	<title>Comments on: Scheduling</title>
	<atom:link href="http://www.bullypulpitgames.com/fairplay/2008/01/09/scheduling/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bullypulpitgames.com/fairplay/2008/01/09/scheduling/</link>
	<description>The developer's blog for Bully Pulpit Games</description>
	<pubDate>Wed, 19 Nov 2008 22:24:30 +0000</pubDate>
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		<item>
		<title>By: Nathan H.</title>
		<link>http://www.bullypulpitgames.com/fairplay/2008/01/09/scheduling/#comment-597</link>
		<dc:creator>Nathan H.</dc:creator>
		<pubDate>Fri, 11 Jan 2008 03:25:54 +0000</pubDate>
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		<description>i thought i'd reply so it doesn't seem like your talking(writing)to yourself.  
i like the idea that Blame and Praise are equally dangerous.
ah, glorious Slack!
good luck on this Jason!
um...what ever happened to the word you were looking for to represent a bunch of job related things?  i gave ya "professionalism", and you said you wanted it to cover more ground than that.  so, whatever came of that?
you should write a whole rpg solely using pictograms!</description>
		<content:encoded><![CDATA[<p>i thought i&#8217;d reply so it doesn&#8217;t seem like your talking(writing)to yourself.<br />
i like the idea that Blame and Praise are equally dangerous.<br />
ah, glorious Slack!<br />
good luck on this Jason!<br />
um&#8230;what ever happened to the word you were looking for to represent a bunch of job related things?  i gave ya &#8220;professionalism&#8221;, and you said you wanted it to cover more ground than that.  so, whatever came of that?<br />
you should write a whole rpg solely using pictograms!</p>
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	<item>
		<title>By: Jason</title>
		<link>http://www.bullypulpitgames.com/fairplay/2008/01/09/scheduling/#comment-594</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Thu, 10 Jan 2008 12:40:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bullypulpitgames.com/fairplay/2008/01/09/scheduling/#comment-594</guid>
		<description>Funny, I need to refine these symbols a lot.  In last night's playtest the guys were a little confused.</description>
		<content:encoded><![CDATA[<p>Funny, I need to refine these symbols a lot.  In last night&#8217;s playtest the guys were a little confused.</p>
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