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	<title>Comments on: Welcome to Business Solutions!</title>
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	<link>http://www.bullypulpitgames.com/fairplay/2008/01/07/welcome-to-business-solutions/</link>
	<description>The developer's blog for Bully Pulpit Games</description>
	<pubDate>Tue, 06 Jan 2009 14:50:01 +0000</pubDate>
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		<title>By: Jason</title>
		<link>http://www.bullypulpitgames.com/fairplay/2008/01/07/welcome-to-business-solutions/#comment-587</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 07 Jan 2008 22:03:02 +0000</pubDate>
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		<description>I'm adding an interstitial, stock-taking scene halfway through - it has no mechanical effect but brings all the characters together around the water cooler.  

Bigger changes, though - each player only has one technician, and you're now avoiding Blame and Praise in equal measure.</description>
		<content:encoded><![CDATA[<p>I&#8217;m adding an interstitial, stock-taking scene halfway through - it has no mechanical effect but brings all the characters together around the water cooler.  </p>
<p>Bigger changes, though - each player only has one technician, and you&#8217;re now avoiding Blame and Praise in equal measure.</p>
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		<title>By: Seth Ben-Ezra</title>
		<link>http://www.bullypulpitgames.com/fairplay/2008/01/07/welcome-to-business-solutions/#comment-586</link>
		<dc:creator>Seth Ben-Ezra</dc:creator>
		<pubDate>Mon, 07 Jan 2008 20:34:00 +0000</pubDate>
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		<description>Ooh!  Does the "Wednesday night" thing mean a new mechanic?</description>
		<content:encoded><![CDATA[<p>Ooh!  Does the &#8220;Wednesday night&#8221; thing mean a new mechanic?</p>
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